Feedback FX · screenshot coming soon
What this node does
Feedback FX blends each frame with a transformed version of the previous output, the way a camera pointed at its own monitor creates infinite tunnels. Depending on mode you get a spiraling vertigo zoom, layered echo trails, or a jittery “nervous” stutter. It writes a newCOMFYTV_VIDEO snapshot on ▶ Run.
In and out are both COMFYTV_VIDEO. To feed native ComfyUI nodes, insert a Bridge — see the bridge guide.
When to use it
- Create psychedelic tunnels and infinite-zoom vertigo visuals.
- Leave motion echo/ghost trails behind moving subjects.
- Add a nervous, glitchy stutter to a clip for tension.
Parameters
mode
The feedback behavior. Options:vertigo (zoom/rotate spiral), echo (layered motion trails), nervous (jittery stutter). Default vertigo.
phase_increment
Rotation/phase advance per frame,0.0–1.0 (step 0.005), default 0.08. Higher spins or shifts the feedback faster.
zoom
Per-frame zoom of the fed-back layer,-0.5–0.5 (step 0.005), default 0.06. Positive zooms in (tunnel inward), negative zooms out.
feedback_mix
How much of the previous output survives into the next frame,0.0–0.98 (step 0.01), default 0.75. Higher = longer-lasting, deeper trails; near 0.98 the feedback almost never fades.
style
Sub-style for the nervous mode. Options:shuffle or scratch. Default shuffle. (Only affects nervous.)
frames
Frame window used to build the effect,2–32, default 32. Larger uses more history.
seed
Random seed,0–99999, default 7. Same seed = repeatable jitter (mainly for nervous).
Outputs
Tips
- Keep feedback_mix high for long, painterly trails; lower it if the image saturates or smears into mush.
- style and seed mainly matter in
nervousmode. - Small zoom + steady phase_increment gives a smooth infinite-tunnel; larger values get chaotic fast.
Related nodes
- Light Graffiti — trails built from bright pixels rather than full-frame feedback.
- Slit Scan — time-smear across rows/columns.