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Feedback FX

Feedback FX · screenshot coming soon

What this node does

Feedback FX blends each frame with a transformed version of the previous output, the way a camera pointed at its own monitor creates infinite tunnels. Depending on mode you get a spiraling vertigo zoom, layered echo trails, or a jittery “nervous” stutter. It writes a new COMFYTV_VIDEO snapshot on ▶ Run. In and out are both COMFYTV_VIDEO. To feed native ComfyUI nodes, insert a Bridge — see the bridge guide.

When to use it

  • Create psychedelic tunnels and infinite-zoom vertigo visuals.
  • Leave motion echo/ghost trails behind moving subjects.
  • Add a nervous, glitchy stutter to a clip for tension.

Parameters

mode

The feedback behavior. Options: vertigo (zoom/rotate spiral), echo (layered motion trails), nervous (jittery stutter). Default vertigo.

phase_increment

Rotation/phase advance per frame, 0.01.0 (step 0.005), default 0.08. Higher spins or shifts the feedback faster.

zoom

Per-frame zoom of the fed-back layer, -0.50.5 (step 0.005), default 0.06. Positive zooms in (tunnel inward), negative zooms out.

feedback_mix

How much of the previous output survives into the next frame, 0.00.98 (step 0.01), default 0.75. Higher = longer-lasting, deeper trails; near 0.98 the feedback almost never fades.

style

Sub-style for the nervous mode. Options: shuffle or scratch. Default shuffle. (Only affects nervous.)

frames

Frame window used to build the effect, 232, default 32. Larger uses more history.

seed

Random seed, 099999, default 7. Same seed = repeatable jitter (mainly for nervous).

Outputs

Tips

  • Keep feedback_mix high for long, painterly trails; lower it if the image saturates or smears into mush.
  • style and seed mainly matter in nervous mode.
  • Small zoom + steady phase_increment gives a smooth infinite-tunnel; larger values get chaotic fast.
  • Light Graffiti — trails built from bright pixels rather than full-frame feedback.
  • Slit Scan — time-smear across rows/columns.