Audio Echo · screenshot coming soon
What this node does
Audio Echo applies FFmpeg’saecho delay/echo filter (or a native feedback delay) to an audio track. You pick a preset or dial in your own delay time, feedback, and gain. Presets like mountains produce long, decaying reflections; robot and doubled are short slapback-style repeats.
It takes a COMFYTV_AUDIO snapshot (or a COMFYTV_VIDEO, whose audio track is used) and outputs processed COMFYTV_AUDIO. It has a ▶ Run (FFmpeg does the work). A source is required.
To feed native ComfyUI AUDIO in or out, insert a Bridge — see bridges.md.
When to use it
- Thicken a dry vocal with a short doubled slapback.
- Add spacious, decaying echoes for an ambient or cinematic feel.
- Create rhythmic feedback repeats that trail off over time.
Parameters
preset
Chooses the echo character. Options:custom, feedback, plus four built-in aecho recipes — doubled, robot, mountains (default), mountains2 (two-tap). Pick custom to use the four manual sliders below; pick feedback to use a native feedback delay driven only by delay_ms and decay.
in_gain
Input signal level fed into the echo, 0.0–1.0 (default 0.6). Used only whenpreset = custom.
out_gain
Level of the echoed (wet) signal in the output, 0.0–1.0 (default 0.3). Used only whenpreset = custom.
delay_ms
Delay time before the first repeat, in milliseconds, 1–90000 (default 1000). Used bycustom and feedback. Short values (a few ms) give slapback/robot tones; long values (hundreds of ms) give distinct echoes.
decay
How much each repeat fades relative to the previous one, 0.01–1.0 (default 0.5). Higher = longer, more sustained tails. Used bycustom and feedback.
Outputs
Tips
- The built-in presets ignore the manual sliders — set preset = custom to hear your gain/delay/decay values.
feedbackmode only reads delay_ms and decay; the gains do nothing there.- Very short delays (under ~10 ms) start to sound like comb-filtering/robotic coloration rather than distinct echoes.
Related nodes
- Muse Reverb (FDN) — for dense, smeared reverberation rather than discrete repeats.
- Audio Convolve (IR) — real-space reverb from an impulse response.
- Audio Modulation — chorus/flanger for a different kind of “thickening.”